![]() TranStar VR is a single player VR-only campaign included in the Typhon Hunter update. Typhon Hunter is a lethal game of hide-and-seek between a single survivor (Morgan Yu) and five other players who stalk, hunt, and hide in plain sight as shape-shifting Mimic aliens. Mooncrash includes Prey: Typhon Hunter, an online multiplayer update. Use the full power of the arsenal at your disposal, including popular weapons and abilities from Prey’s main game, to fight for your life and make a mad dash for your escape. The Typhon threat has returned with familiar foes and tough new enemies, each armed with a unique set of deadly characteristics. As you explore the station, which is the same size and scope of four levels of the original game’s Talos I station, don’t forget to keep your eyes peeled for precious supplies – and, of course, Mimics. Will you forge your path with the resourceful engineer Joan, trade that wrench in for Security Officer Bhatia and his shotgun, or will you choose the frail-but-gifted Andrius and his arsenal of psychic abilities? Prey is about choices, and those choices belong to you.Īrkane Studios’ talent for detail and story-rich environments comes alive in Mooncrash. Unlock multiple characters as you play, each with their own set of specialized, upgradable skills. In Mooncrash, players will experience an all-new, infinitely replayable, ‘rogue-lite’ campaign with ever-changing enemies, weapons and objectives against a constantly increasing alien threat. A simple goal, but one with hundreds of viable solutions. Features:Įscape TranStar’s moon base before the Typhon threat takes over. Trapped and under a ruthless contract with KASMA Corp, Peter’s only hope of ever seeing his family again is uncovering the moon base’s lost secrets. ![]() Now Peter, a hacker stationed aboard a spy satellite tasked with intercepting TranStar communications, must find out why. In Prey: Mooncrash, TranStar’s secret moon base stopped transmitting shortly after the events of Prey. ![]() With changing environments as dangerous as they are dynamic, the Mooncrash campaign for Prey will offer a fun, infinitely replayable challenge to test even the most skilled players. Entirely worth 20 USDs.Fight overwhelming odds to escape a secret TranStar moon base where the enemies you encounter, the hazards you face, the goals you complete, and the loot you collect are different each time you play. So you make your own choices, if you want to take risks but full of equipment, or less equipment, and with less ennemies. You can craft some elements to reduce the level of corruption. The timer is just an interesting mechanic of ressources management. You can still read emails, take time to admire the landscape. The timer is an interesting mechanic, that should not stress players in rushing. It seems to be the thing that some people blocked on. And the clever design of all the elements that interact together makes you go through unique and quite amazing playthrough. On top of it, the random generation brings you plenty of stressful situation when you need to improvise. Each character pushes you in a certain way, which grants good variety. Of course there is also a strong link with Talos I, and you learn some very interesting things on the original station. Little by little you start to know everyone on the station, and it becomes very deep. It's a very interesting format of non-linear storytelling. The narration is amazing: each character brings his own story. It's extremely rich, and the more you play it the more you get addicted. But elements are in fact being brought one by one. ![]() At first sight, it might seem story, or randomness, are not going to be too important. As in the original game, it's full of environmental storytelling, email to read, etc. Each of the base has 3 to 4 levels full of rooms.
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